Insights
Practical insights.
Short guides for clients commissioning games, for retailers, and for anyone who wants to use a game for learning.
General practical advice, not research or measured results.
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Custom games
How to prepare a brief for a custom game
Purpose, players, setting, materials, quantity and timing: what to write so the first conversation is concrete.
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For retailers
How to select tabletop games for a store
Customers, buying occasions, language and samples: how to build a range you can recommend.
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Learning
Tabletop games for learning, without big promises
One clear goal, a conversation after play and simple observation instead of promised effects.